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C/C++ Source or Header  |  1996-01-26  |  288b  |  12 lines

  1. #ifndef __LOADGAME_HPP__
  2. #define __LOADGAME_HPP__
  3.  
  4. int show_load_icon();
  5. int load_game(int show_all, char *title);
  6. void get_savegame_name(char *buf);  // buf should be at least 50 bytes
  7. void last_savegame_name(char *buf);
  8. void load_number_icons();
  9. int get_save_spot();
  10.  
  11. #endif
  12.